I wrote a letter to Gabe Newell about a month back, a few days after I published an article about running the Orange Box using WINE. He personally requested feedback during the Developer Commentary within the game, and as I expected - received no response.

It’s not something I take personally, as I figure he’s pretty busy. However, when I wrote a similar letter after the release of Half Life 2, I received an immediate reply in less than a few minutes - pretty astonishing. Here’s the unanswered letter that mentions the “L” word - Linux.

Since I wrote this letter, that article has received over 27,000 views - at a rate of more than 500 hits per day after the initial spike of hitting the front page of Digg.

Here is a picture of the stats:

orange-box-stats.png

________________________________
Subject: This Is Not Your Average Email
From: wayne@fsckin.com
Date: Wed, October 17, 2007 2:45 pm
To: gaben@valvesoftware.com

Gabe,

With the amount of email you likely receive, I really hope you have a good handle on GTD. :)

I love your games, and please allow me to extend a huge pat on the back to everyone who works for Valve on finally shipping Team Fortress 2. I’ve been waiting as many years as you have. I really enjoyed the Developer Commentary, and hope that future games that you publish include that feature.

You probably don’t enjoy hearing the “L word” mentioned over and over via email, forums, news, etc, however, I’d like to let you know that I have written a how to on playing all of the games in the Orange Box on Linux. Since it was published just 3 days ago, it has received well over 13,000 unique visitors. I’ve written dozens of articles, and most simply do not see this level of attention.

http://www.fsckin.com/2007/10/15/how-to-run-team-fortress-2-half-life-2-hl2-ep-12-in-ubuntu-using-wine/

It is easily understood that providing a Linux client simply makes your rendering engine and tool chain a little bit more attractive to those who wish to license your engine. In the same vein, trying to keep a licensed, secured, up to date Windows installation around just for your games is also an inefficient usage of my resources.

Add my voice to the growing number of people who have switched from Windows and crossed over to using Linux “on the desktop.”

I’d like to propose a toast: Here’s to dreaming of the day when we can run your _fantastic_ video games in Linux.

Best Regards,
Wayne Richardson

________________________________

Still nothing to say Gabe?

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4 Comments to “The Email Gabe Newell From Valve Software Never Responded To”

  1. Adam | November 8th, 2007 at 10:18 pm

    Not expecting you would get a reply…Suits don’t reply anymore, especially when people want something for Linux (or Mac).

    Btw.. Dugg the story. Let’s see if this gets as many hits as the original.

    -A

  2. Plissken | November 9th, 2007 at 2:40 am

    I remember seeing a job opportunity awhile ago at valve for just this topic.

    - Port Windows-based games to the Linux platform.

    http://www.valvesoftware.com/job-SenSoftEngineer.html

    Maybe they are already working on this.

  3. Folk | November 9th, 2007 at 10:55 am

    if we mail them enough they’ll have to listen. this applies to all software companies not just game developers…just like politicians.

    btw wayne, your website kicks ass!

  4. Dillxn.com | December 29th, 2007 at 11:13 am

    Hey, the subject looked like spam mail, so maybe he just deleted it before reading it. :/

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